#pragma once

#include "Trigger.h"
#include "Physx.h"

class PhysxTrigger : public Trigger
{
public:
	PhysxTrigger(void);
	~PhysxTrigger(void);
	virtual void TriggerEvent(IObject* contact, TriggerFlag flag) {  }
	virtual void TriggerEvent(Trigger* contact, TriggerFlag flag) {  }

	NxActorDesc actorDescription;
	NxActor* actor;
};
